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AQ2D Daily Posts

Artix
10/7/2026 @ 10:45 PM

Exciting things happening in both AQWorlds (Ruffle), & AQworlds Infinity

A new, experimental version of the original AQWorlds is launching soon... and it is GREAT news for BOTH AQWorlds & Infinity. 

Ruffle is an open source replacement for the Flash Player. We became a Diamond Tier supporter of Ruffle last year with the intention of supporting them in their work to fix the memory leak issues our games were having with the original AQWorlds. When I said that we had no plans to stop building the original version of the AQWorlds, we were not kidding. This will make it possible for us to release AQWorlds on Steam and Android with only compliance-based changes needed. I think this is a really good thing for the long term future of the game. We are also actively building our own development tools which will remove our dependency from Adobe in maintaining AQWords. This is all great for the community & original game... but the game itself is still deeply anchored in 2008 tech and will not perform well on modern devices unless we disable animations (which one super fan did implement.... debatable if disabling animations kills the whole point of the game or not.) Regardless, we will make an option for that too. For existing players, this will remain an important way to play AQWorlds and its insane amount of obscure content. We intend to support it.

Sepulchure in AQWorlds Infinity

AQWorlds Infinity is a new game completely rebuilt from the ground up on modern tech... runs 60+ FPS with GPU support, supports WASD, game pads, mobile & mobile joysticks, SteamDeck, and even has server-based combat detection. Items are not made directly for Infinity... they are made for AQWorlds and then converted to Infinity... where they can get Particle FX and code-feature additions. The early parts of the game are being remastered with better art, less grindy quests, more quest types, and a lot of new features that will set it apart. (Guild Halls, Spellstones, and cross-platform game play to start.) New players who have never heard of our games will likely encounter AQWorlds Infinity first on their phones and devices. It will be our best foot forward to bring those players into our world so they can play with us.

AQWorlds:Infinity now has the largest team at Artix Entertainment. We have been spending that Kickstarter money like crazy to ramp up our coding and pipeline. We are still being careful and mindful of the budget, but we would not have had anywhere near the level of progress we have had otherwise.

The only place I feel Infinity is lacking right now... is in the speed of Cutscene and full Item conversion. The manual nature of it, and the complexity of Flash-to-Unity conversion, is an understandably big burden. We are prepared to muscle through it whatever it takes. HOWEVER.... there was a break through 2 weeks ago which might change change that dramatically. Today I am setting up a new server for Spider for just that reason. We have an announcement about it coming soon.

Artix
10/7/2026 @ 9:54 PM

1st Infinity Star Sword

The original AQWorlds is celebrating their 18th Anniversary with the release of an insane collection of Upholder Star Swords. We wanted to get in on this too! So we created the 1st ever Infinity Star Sword which will be available exclusively in Infinity for Kickstarter backers and upholders. If all goes according to plan, it will be our first weapon that changes its FX when used in combat. The Undead Invasion of Swordhaven has been taking a while, so we are also preparing a special map & quest-line for you to obtain this amazing energy blade. 

1st Infinity Star Sword

Beleen
10/5/2026 @ 4:46 PM

Battleon Briefing Vol. 12

Hiya heroes! AQW Infinity is getting closer to feeling like the Battleon you know and love, and behind the scenes the team has been putting the tools, systems, content, coffee, and general wizardry in place to make all that happen. So let’s see what’s been brewing!

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Artix
09/30/2026 @ 6:49 PM

The Knights of the Pactoganal Table got an upgrade!

Ever since they originally appeared in DragonFable, I always wanted to give each of our Knights their own "distinctive" look. A little something to make sure the 60% of people who missed my best puns (the number really is that high.. maybe higher.) do a double take. Thanks to J# & Aranax, this 20+ year long dream is becoming a reality. You will get to re-meet them in the Undead Invasion of Swordhaven :D

Sir Pent

Back in 2005, while creating DragonFable, I hit the dictionary and make a pretty comprehensive list of every possible Sir-name. Would love to do THEM ALL one day.. but the top favorites got the full conversion. This time around, with their unique personalities... I would LOVE to see them take a more active role in the Kingdom of Swordhaven's on-going story. 

Sir Chandestory

The only Knight from my list that was vetoed by the team was the scissor wielding, Sir Komsize. You win some, you lose some. 

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Artix
09/30/2026 @ 6:36 PM

We just got hit with $10,000 in Fraud from a Scammer O_O

Want a terrible behind the scenes story about a scammer abusing Kickstarter?

This is also an important warning to any players who foolishly buy from code re-sellers offering deals that are "too good to be true." (Spoiler: If it is too good to be true, it probably is.) Click below to read more. 

Chairman Platinum

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Artix
09/30/2026 @ 6:29 PM

The Pirate Class FX is making waves!

Immortal Joe is wrapping up the new Pirate class's skills. In the sneak peek GIF below, you can see they are currently adding Nulgath's newest FX to the attacks. This is shaping up to be a really fun class to play. Cannot wait to try it with  you.

Pirate Class Wave Attack

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Beleen
09/28/2026 @ 4:28 PM

Battleon Briefing Vol. 11

Hi heroes! AQW Infinity is charging closer towards Closed Beta with the Undead Invasion of Swordhaven, Guild Halls have started development, and our first-ever Infinity Upholder Star Sword for ~every~ hero who helped make this dream of ours possible. You have supported us, backed us, battled alongside us, and believed in this crazy dream all the way to Infinity and beyond. THANK YOU!

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Artix
09/28/2026 @ 11:44 AM

Fully Animated Cape!

Ghost was working on the scene where Sepulchure bursts through the door and the Knights of Swordhaven fly through the air. Their capes fluttered. Then he thought to himself, "Hey, I bet I can make this work as an actual player cape." PRESTO! The first every fully animated cape in AQWorlds Infinity. #NiceGhost

Animated Cape

Sir Fainal
09/25/2026 @ 1:57 PM

Talk Like an Alpha Pirate - Release 2 is LIVE!

Ahoy mateys! This week’s release is sailing the high seas! Talk Like a Pirate Day - Part 2 is live! Grab the  new Infinity Android APK (Version .261) and join us in Lolosia by typing /join Pirates or by talking to Alf Rapirat in Battleon.  Sail the high Lorian seas to earn J# and Golden Alpha Pirate gear from Captain Rhubarb and J6. 

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Artix
09/24/2026 @ 11:44 AM

Forging Ahead

The rewards for Legendary Backer's and above include Spell Stones. These are a new type of item in your inventory that can do... well, it can do anything! For example, if your party is in the middle of a dungeon, and is need of a forge to sell, get gear, upgrade their weapons... you will be able to activate your SpellStone to summon forth a forge. Warning... the summoner may actually become the forge. :D We would like to release this alongside the upcoming Founder's Sanctuary. 

Summon Forge SpellStone

Artix
09/24/2026 @ 11:34 AM

Dead Man Walking

Sneak peek of Nulgath's un-freshly (because it is undead) animated Undead Pirate. Click read more below for a few more animation sneak peeks. 

Undead Pirate from Infinity

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Artix
09/23/2026 @ 9:25 PM

NPCs & Quests keep escaping the Dev Server! O_O

Thank you for letting us know! Oh boy.... our new release is NOT live yet. But things we are working on keep escaping the matrix and leaking live before we are finished with them. We plan on releasing the new quests and rewards tomorrow. 

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Artix
09/23/2026 @ 5:11 PM

"Hail to the King, Baby!"

The Good King Alteon's eyes have seen a lot... from the days where the Monster Lords rules our world to the betrayal and doom of his most loyal Knight and best friend. That is why we allocated extra texture space for his eyes... making them look better in his cutscene close-ups. Each part of the King received an art upgrade with incredible attention to detail. Including the order of the gems on his legendary and magical dragon sword. There is one thing this King's eyes have NEVER seen. No undead army has EVER breached the walls of Swordhaven. #Foreshadowing.

King Alteon from AQWorlds Infinity Animated

Beleen
09/22/2026 @ 4:59 AM

Battleon Briefing Vol. 10

Ahoy, adventurers! Our first Talk Like a Pirate Day officially sailed into Infinity last week, which means it be time fer another Battleon Briefing. Dive on in ‘nd get ready fer TLaPD Part 2, Undead Invasions, SpellStones, Sanctuary, ‘nd more!

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Sir Fainal
09/18/2026 @ 11:31 PM

Talk Like a Pirate Day Release!

Avast! Our first Talk Like a Pirate Day (TLaPD) release together! Check out Artix's HUGE Kickstarter Update post. Then hop in game. Infinity Alpha Pirates can upgrade their gear.

Alpha Pirate Upgrades

Alpha Pirate upgrades are here!

Ahoy, matey! Arrrrrrrrrg yerrr ready for some piracy, navigating the lorian seas, finding some loot yer scallywag! Are yer a sealover like us Pirates by trade or are yerr a runt landlubber?! 

6 Saber

In the next Part 2, you will be able to get J6's Pirate Bounty Hunter armor and 6 Saber!

 

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Beleen
09/18/2026 @ 7:49 AM

How To Talk Like A Pirate 101

Ahoy, me hearties! Talk Like a Pirate Day be makin' landfall in yer favorite Arrrrrtix games. Think ye’ve got what it takes to talk like a proper pirate? Buccaneer Beleen's Pirate 101 lesson be teachin’ ye the sacred arrrrts of scowlin’, mumblin’, yellin’, wildly gesturin’, droppin’ yer Gs, 'nd inventin’ words that definitely ain't in no dictionary. Ye’ll also be learnin' essential pirate lingo 'nd sayings ye need to leave yer landlubber vocabularrrry at the seashore. 

🏴‍☠️ Now quit yer lollygaggin’ 'nd get to learnin’ how to talk like a pirate here!

Artix
09/17/2026 @ 8:22 PM

New Infinity Game version just dropped!

Greetings friends! Grab the latest Android APK and Steam update and help us test the newest version of AQWorlds: Infinity. (Version 0.0.259) We are aiming to release a special Pirate adventure for Talk Like a Pirate Day. This will include a quest for Infinity Alpha Pirates to upgrade their armor. The next major Kickstarter Update post will be coming with it. Because we are not live on every device just yet, I want to reassure everyone that backers will also be able to get all of the special backer things we are releasing in Alpha & Beta.... no supporter is going to be left out or left behind. This is especially important since, in the next Kickstarter Post, we will also be announcing a date to move the project into Closed-Beta. Sepulchure on his throne in Shadowfall

 

Beleen
09/14/2026 @ 5:22 PM

Battleon Briefing Vol. 9

Ahoy, adventurers! Talk Like a Pirate Day is nearly here, which means we are legally obligated to ask: ARRR ye ready for another Battleon Briefing? It be time to hoist the mainsail, grab yer favorite bevvy, ‘nd prepare yer finest pirate voice because there be a whole shipload o’ news to cover, mateys! 

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Artix
09/11/2026 @ 8:30 PM

Aranx’s Birthday & the Manticores of Infinity!

Greetings heroes! We are excited to celebrate Aranx’s birthday today with a special release... that spans both Infinity & the original AQWorlds. Yes, this is our first simultaneous release. (We probably messed it up. Be gentle :D)  Log into either version of the game to obtain 4 new fully animated manticore pets.

Manticore of Infinity
Obtain the four Manticore pets by talking to Aranx in Battleon, he will take you to the Celestial Nexus, where the Manticores have escaped into. Aid him in taming them to earn their loyalty. 

Manticore Animated

The manticore is a boss monsters & a pet. Kudos to Nulgath for the killer animation in both games. 

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Artix
09/8/2026 @ 9:29 PM

Statue Color Improvements

Immortal Founders... Re-generate your Statues!

Spider & I worked on improving the statue colors today. The 1st gen statues were very dark and a little washed out. To fix this, we changed the export process. It now normalizes the colors around a nice stone-gray.  When you re-generate your statue, it will now be brighter, have more contrast, and have more authentic stone look. In the screenshot below you can see the difference between mine, and the previously converted Sanaee and Mog Lin ones. 

AQWorlds Statue Color Normalization

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